![]() Thankfully, holding L2 will lock on a target if they have a square frame around them, helping to line up your shot. That does not mean you have to set up a perfectly framed shot while being terrified and surrounded, it simply means that you need to have the designated areas – normally the face and any stray spirit fragments – within frame to inflict as much damage as possible. Points and damage are scored by the quality of the picture taken. Where the intricacies come from with the camera are when you begin playing with lenses and film type. I’ll admit that I’ve never been one for motion controls. Personally, I turned the motion control off after a mission or two as I felt it wasn’t intuitive enough, but I can see where others may enjoy it. You can control the camera via the thumbsticks or, harkening back to its Wii U roots, via motion control. Despite all this, the camera is incredibly simple to operate, essentially like real life – you just point and shoot. While seemingly simple at first glance – what could a camera possibly do? – a fully upgraded Camera Obscura is a beast capable of multi-shots, slowing down time, and eradicating multiple enemies at once. The Camera Obscura is as trusty a sidearm as any gun or sword. Thankfully, you’re armed with your trusty weapon: The Camera Obscura. Ghosts can come from anywhere and are not hampered by walls or doors, causing an almost constant state of unease as you explore. Your enemies are ghosts, and thus are not confined to the normal attack patterns or typical placement of enemies in most other games. While the backtracking/revisiting of areas does grow tiresome, the new areas are always thrilling, causing a clash between your sense of exploration and fear of the unknown. ![]() You’ll explore a variety of locales, often backtracking or revisiting areas only to find a new section has opened up. Admittedly, the slow pace can become frustrating at times, but generally the tense nature of the game helps alleviate this annoyance as you’re almost always sneaking around corners, rather than rushing into the unexpected.Įxploration is essential to survival, as scattered throughout each densely layered – and often confusing – area are tons of items, hidden ghosts, and film. It’s all to build tension, and it certainly works. Everything is slow – and I mean everything – you reach for items slowly, you open doors slowly, you walk slowly, heck, you even run slowly. ![]() Think early Resident Evil and you’ll have a pretty good idea of the pace of the game. The main crux of gameplay in Fatal Frame is exploration, with a bit of puzzle solving and ghost fighting mixed in. Additionally, characters possessing the “shadow reading” ability are able to touch fallen ghosts and gain a glimpse of their death in gruesome, disturbing, and powerful black and white cutscenes. This is the main pull of each mission, as you follow a trace and delve ever deeper into Fatal Frame’s creepy world. This “shadow reading” ability is central to Maiden of Black Water, and allows the characters to find tokens of those lost and follow their trace to new locations. Hikami to procure a post-mortem photograph book for Ren’s studies.Soon after, Hisoka goes missing, her disappearance drawing Yuri, Ren, and Miu into a larger mystery. When we first meet Yuri, she is traveling with Hisoka, a mysterious woman who possesses the shadow reading ability and hopes to train Yuri in it, as they explore an abandoned inn on Mt. Hikami are said to possess a unique ability called “shadow reading”, which enables the individual to view the shadow, or “trace”, of someone lost. The residents in the villages at the foot of Mt. Armed with little more than a camera, each in turn scours the mountain for clues on their friends’ and loved ones’ disappearances, delving ever deeper into the land and its haunting backstory of murdered shrine maidens, ghost marriages, mass suicides, and raving lunatics. Maiden of Black Water follows three characters: Yuri, Ren, and Miu, as they navigate mysterious disappearances linked to well known suicide spot Mt. ![]() Fatal Frame: Maiden of Black Water is another game seemingly lost to time after the death of the Wii U, but thankfully has now been lovingly remastered for the current gen just in time to celebrate the 20th anniversary of the Fatal Frame franchise. The Wii U was an interesting experiment as to what a console can and can’t do, and despite its rapid demise and small library of games, the games it left behind were surprisingly good – as evidenced by the recent onslaught of remasters and ports to the Nintendo Switch and modern consoles. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |